SO now when you see "press 1 and 2" it really means "enter and space". All well and good until you realize the developers haven't bothered changing the on screen commands to relate to the pc. Another complete stinker in gameplay terms is the interactive cutscenes where you are urged on screen to press certain buttons at certain times. Aiming weapons is impossible with any degree of accuracy and so the game falls flat at the very first hurdle. Basically what you have here is a 1st person shooter without mouse compatability. This is a truly horrendous port from the gamecube, indeed it is the worst port I've EVER played. To say I'm disappointed is a massive understatement. Having been a massive fan of the Resident Evil series since the first game came out I was eagerly anticipating a release on the pc this year. There's something wrong with a supposedly horror game when most of your distress can be attributed to you not being able to get your character to do what you want them to do when you want them to do it. It reminds me of how slow the combat mechanism was for Silent Hill 2 for the PC when I tried playing it, though these are definitely worse. This game really needed an auto-target function. I tried with both and XBOX 360 controller and keyboard/mouse. When you're trying to aim at something it sort of feels like the main character suffers from epilepsy: your weapon's laser keeps wobbling about like it's hell-bent on getting you killed. You have to actually make an effort to simultaneously run/walk and turn towards your desired direction you can't turn around quickly enough to target a surprise enemy targetting an enemy is a dreadful process. I played maybe 30 minutes and got so frustrated I had to alt-f4. I played maybe 30 Lousy graphics, low-quality FMV's, but what's really annoying about this game is the incredibly awkward controls. Lousy graphics, low-quality FMV's, but what's really annoying about this game is the incredibly awkward controls.
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December 2022
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